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lying Dungeon

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Author Comments

My submission for the 2019 Community Game Jam.

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Game is way too hard/annoying with the controls - even though the concept of making choices and repeating the game if needed is good, the controls and multiple fails of every level might actually make a lot of people close the game before attempting to go any further.
If the sensitivity was a bit lower it would be nice. Some levels I passed through miraculously on the first try or just by jumping randomly and speedrunning, but others really annoyed me. It shouldnt be an unreliable system in the end, it adds to the frustration a lot! :-/

Fun to play but the text element is just an ordinary tutorial with "don't" in front of it.

Not sure how to feel about the game. In the last few levels the speed and how slippery the character moved made the precise falls nearly impossible to pull off due to the speed I had to move from one direction to another. Although I liked having to wait a moment and plan how to move through the patterns of the fuzzies. The beginning gimmick of don't trust the game vanishes throughout the middle and end of the game making the build up in the beginning feel kinda meaningless. Although it did get me to play through it again and get the items.

This is more of a general issue I have with platformers, but why does the non-spike part of the spike kill you? It made it difficult to tell how close I could get to the side of a spike cause of how they're tapered and don't take up a whole square visually. It could be fire or a buzz saw or something else with clearer boundaries and is obviously bad to touch from any direction

Fun concept. Wish there was more text later in the game.

very cool game. i made it half way and i restarted because i thought that something wasn't right and i was right.nice

Credits & Info

Views
1,568
Faves:
6
Votes
102
Score
3.02 / 5.00

Uploaded
Aug 31, 2019
3:33 PM EDT