Literally how did this not get blammed?
For a gaming design course, we are recreating Megaman's first release as a Game Boy retro adaptation.
Literally how did this not get blammed?
Did you even test game or try to complete it?
what? when? how? why? and... who?
the hell
umm, first the jump and scroll is great, the mobs are really glitchy, there nothing else passed the 2nd mob, can you tell me what you are making your games on, and how to make some myself, also you could add the death if thats an easy thing to start with, probably also a home screen you get sent to after dying or a death screen.