Nick, its me, Nick. I will eat your biscut
- yourself
A short little project i made
i will occasionally update but does will not happen right now
Nick, its me, Nick. I will eat your biscut
- yourself
HORRIBLE
El salto no lo hace de forma adecuada, cuando es una distancia mayor da el brinco bien, pero de una distancia más corta se cae, si se pudiera implementar un checkpoint.
If you are going to make a game called 'Bob the jumper', one would assume that the one thing {if nothing else) that Bob should be able to do well is jump. And yet, for some reason (which is quite beyond me) Bobs jumping is just as bad (if not worse) than his other skill (which in this case would be running or walking I am unsure because the movement of his legs looks like running but the speed seems more like a very casual walk, not even a brisk walk but the kind where you occasionally stop to look at random things in the grass because you are not exactly looking forward to the destination so you do little things to slow yourself down without making it seem like you are purposely being slow, eg. 'My what a curious looking slug I wonder what it could possibly be doing on that chrysanthemum this is a very important behavior that I must make note of. Oh, I see he is drying up in the sunlight what a horrible way to die. Perhaps I should stop and help the little bugger. No I mustn't interfere with the course of nature. And yet he is a sad looking little slug and he will never make it into the shade on his own. No, I must not interfere, the prime directive would never allow it. Oh, well would you look at that he was able to make it into the shade all he had to do was climb under the leaf. Who would have thought. I knew this would be an interesting find. Well I suppose I better move along I wouldn't want to be late for the home owners association meeting where they will be deciding what shades of pastel are unacceptable for picket fences and what shades are just fine. Oh my! That leaf looks just like my uncle .... ' and so on and so forth). Interestingly these seem to be his only two skills. Bob can't even turn around, stop smiling, or scream in agony. Bob is quite obviously not a runner, a turner, a screamer, or a frowner, but he is also not a jumper. He seems to be able to jump only about his body width, which in context makes sense as he is only able to jump as high as his ankles. Granted he does have to jump frequently but he lacks any sort of skill in the matter. Perhaps Bob the hopper would be more appropriate or perhaps as the action is more like a little bird hopping to get a worm Bob the flitter, or Bob the skipper (though people may take that more for a nautical term which really doesn't apply though may explain why he is so horrible at jumping). At first I felt a bit bad when Bob went careening into the void failing quite miserably to jump the first very tiny gap. Then as I played more I realized that due to how heavily Bob sucked at jumping perhaps he deserved it. You know the tale of sisyphus and the impossible task of pushing the boulder, well perhaps this is Bobs punishment. Did he do something to anger the gods such that he has become the subject of the sisyphean task of jumping eternal small gaps that a child could jump but being quite unable to jump as well as a child? I don't feel sorry for Bob. I even started to take pleasure in sending him to his doom knowing that no matter how often he was smote or in what manner he would never complete his task. Partly due to him having the jumping ability of an earthworm and partly due to poor hit detection. It must have burned in his craw as he saw the end in site only to fall through the next platform and be sent again to the beginning. I know it burned in mine. I didn't stop playing though, I kept right on pushing Bob to die over and over again. Though, I am certain, that Bob must have felt even worse when, after much ado, he was able to be directed to the 'end' only to find that it wasn't an end and that his only real choice was the void. . . . Bob the jumper. Perhaps I had misunderstood. Maybe it was not his jumping ability that you were referring to but ultimately his eternal demise. Bob the jumper. How clever, I hadn't considered the game in the context of a tortured soul committing suicide over and over again. Not that I feel any renewed remorse for Bob, but I do think, perhaps, I have gained a newfound understanding of Bob. How long into forever before Bob has reached atonement? I doubt we shall ever know, but in the meantime 'Goodbye Bob, keep masquerading your smile and jumping, you can try to jump to the end, or you can just jump from wherever you happen to be.'.