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TDS *Prototype*

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Author Comments

As mentioned, let me know how I can improve the game :)

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ok Very hard but you could add medkits for healing just make keybind q or e and grenade x3 is f

very sus yes my mother killed a star cuz yes cool

hey

*Cough Cough*
Hotline Miami

The controls are good.

What I would change in order to make this a good game:

- add a running function. Maybe based on stamina.
- shooting an enemy in his back leads to his death, instantly.
- enemies that see other enemies die become more "aware" and move faster.
- enemies that see a corpse move toward it. Once they reach the corpse, they, as well, become "aware".
- If "aware" enemies meet other enemies, they spread their "aware" status. ("Hey! We´re under attack!!" "Lets find that guy!")
- Now the most important part: The level layout needs to be adapted. It has to be possible to shoot enemies in the back.
- Using above features, there could be levels that can be finished completely stealthy, some that require a certain person to be killed, some where all have to be wiped, some where an item has to be stolen ... . The level "target" should be announced at level start.

You are only halfway there, but this can become really good. You will need about 50 levels with above changes. Dont give up!

FSt-Germain responds:

GREAT FEEDBACK!

Credits & Info

Views
744
Votes
88
Score
2.65 / 5.00

Uploaded
Aug 7, 2019
4:45 PM EDT
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