1) where is sounds? 2) the game is alpha? 3) you must update this game
New Multiplayer FPS Game using Photon Online Networking
1) where is sounds? 2) the game is alpha? 3) you must update this game
Nobody plays it
wheres the bullets?
Right now I am using a Raycast System. So there are now bullets you can see. Iam working on the game so that you can play the game against bots too.
Thank you for your feedback!
This is one of the hardest games I had to review so far. You've done a lot of things good, but there's also some key issues with the game.
I see where you're coming from. I really do. I'm playing FPS's on a regular basis. So first off let me tell you what you've done right.
The controls are very very intuitive. WASD to move, right mouse button to ADS, left mouse button to shoot. Shift to sprint, space to jump etc.
The graphics are nice, the game loaded fast for me. The game runs fluently.
Now here's the problem:
This game being a multiplayer requires more than one player (obviously). I didn't see anyone else on this game. Sadly. I'd recommend implementing a second mode with AI's or Bots. To just play the game etc. Because in the beginning of the development you're gonna have little to none players on your game, rendering it basically unplayable.
Is there just one gun? I only ever got the handgun.
The game comes with no sound (at least for me) and sound is a key factor for playing these kind of games. Relying on visual clues only sucks because you can't "see" people coming from behind.
You should also implement a crosshair. (very important)
All in all I give it a 3.5. The basics are done pretty good and smooth. You should definitely work on the points I mentioned though.
Cheers and good luck in your further game development!
Thank you for your feedback! I'am working on the game and I will implement a bigger crosshair today. Normally you can switch between three weapons, but it seems to be very buggy.
Thank you! I think I know what I have to do now!
Nice game