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Sweet Dreams

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About This Game
This is Sweet Dreams! Our game for the ‘Geta Game Jam 8’ Game jam on Itch.io.


You play a little boy named Doony, the protagonist. Doony is a four year old boy who has just been put to sleep in bed and is now dreaming about some weird things.. Unicorns, a party, Monsters.. Will they kill you? Or will you kill them?


Key Features
- Fast-paced, action gameplay!
- Shoot a big variety of monsters!
- Ride a Unicorn!
- Fight a big, challenging, gruesome boss!
- Endless mode, try to survive and kill as many enemies as possible and aim for new high scores!


Social Media
Facebook: https://www.facebook.com/NightZardProductions/?modal=admin_todo_tour


Twitter: https://twitter.com/nightzard


Instagram: https://www.instagram.com/nightzardproductions/


Credits:
Game Created By:
- Callan Hansen


Programming:
- Callan Hansen


Art:
- Kara Hansen


Voice acting & Audio Editing:
- Kara Hansen


- Callan Hansen


Music:
Something Wicked – Ross Bugden


Dreaded Things Approach – TeknoAXE’s Royalty Free Music


Main Menu Music – Ender Guney Music


Fonts:
Ghoulish Font – Gary Pullin


Sunshiney – https://apache.org


Tribal – Apostrophic Laboratories


Zombified – Chad Savage


Tools used:
Unity
Piskel
Audacity
Special Thanks To:
- Brandon Hansen


- Sophie Hunt


- Kacie Hunt


- Jo Hansen


A game made for the ‘Geta Game Jam 8’ game jam on Itch.io.

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So I understand the concept...You're a little boy who just went to sleep and UH OH its time for Nightmare Fuel. Time to see how long you survive. You also included some classic horror like Jason's Mask and Clowns.

That said...that's all it is. Even the opening picture has a 'skip cutscene' clickable but there's no cutscene to skip. Just a textless image. The mother and kid having dialogue here is what gets someone to be invested in the story. Have the kid say he likes unicorns and balloons and the mother say 'That's nice." And hey you start to dream and there they are.

Then when the kid collects the amount...suddenly a big clown face or Jason face shows up. "Hope you enjoyed yourself...but playtime's OVER". Now the kid is alone with no weapon and nightmares are chasing him. Having him have to find a gun rather than start out with it makes it even more scary and just better for the story.

Have the survival happen in waves. Classic method that works. You get a cutscene that starts the story, fun section that changes each time (unicorn and balloons, maybe toys for the next one, food for the next one, etc.), nightmare section that gets more difficult each time (first clowns, next level Jason masks, next level evil teachers, etc.)

Now that's a game I'll want to play for more than two minutes. Think about it.

NightZardProductions responds:

Hey, thanks for the awesome feedback! I would have loved to add a bit more to the game, but this was a game that we had created for a game jam, and had to be made in 3 days :P. Still though, this is the kind of feedback we need to improve, thanks :D.

Credits & Info

Views
1,422
Faves:
1
Votes
77
Score
3.09 / 5.00

Uploaded
Jul 13, 2019
3:44 AM EDT