A great idea, but needs better polish. The artstyle is rather simplistic, but for games like this it's very fitting and fluid and I commend you for that. The gameplay, however, is someone what lacking. Games like this requires good gameplay and game dynamics, and from what I can tell, it has failed to deliver. The controls are responsive but hard to control. It's difficult to tell which side is gonna swing. But the most glaring issue is how floaty the physics are. It feels unnatural, and in a game heavily based on physics, it's a big problem. However, I would love to see the game improved in the future.