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Endless Runner

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ENDLESS RUNNER!!!


You Can push the button at the bottom right to go to full screen!


A fun and exciting 2d Endless Runner, where you play as a cute green monster avoiding obstacles as he makes his way through a nasty cave!


This is the first of many games I wish to publish to Itch.io


Tell me what you think, and don't forget to post your score in the comments.


Bet you can't beat my high score of 2,750


How To Play:
Up Arrow or W to move up - Down Arrow or S to move down
Values of Items
Health pickup = 1 health Star Pickup = 15 points
SpikeBall = 1 damage BiggerSpikeBall = 2 damage Missile = 3 damage
When obstacles pass by you, you will gain points for each certain obstacle.
SpikeBall = 1 point BiggerSpikeBall = 2 points Missile = 3 points

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it is functional. catchy music. bad part about it is that it is completely random. I would have liked that every now and then the theme changes and it gets slightly harder and after the final theme, it goes back to the first. other than that, the only complaint I have about the game is that it's tagged as an adventure game when there is no plot. other than that, pretty good game.

Honestly, this game is pretty good for an endless runner, but it could use some variety in gameplay. For example, the scenery should change after a while, in order to keep the experience fresh. Maybe difficulty raises in some points would be fine? It's a nice game, but it gets repetitive over time and details like these would help make the gameplay a bit more enjoyable.

Not the worst game, definitely could use improvement. As I've already seen in other comments, increasing the difficulty as time went on would provide challenge, such as higher speed and less heart spawns. Also, instead of the three positions the objects could be in, I think free movement on the y-axis with randomly generated obstacles and spawns (the generation has to be somewhat controlled in some way to ensure it's possible) could really flesh it out. Some last points would be to add a pause and a title screen, perhaps even new obstacle types and power-ups? Moving obstacles (on the y-axis) would be one possibility. Art style is charming, music can get a little repetitive over time. Overall, a decent concept, could use more challenge and variation.

HoneyTbone responds:

I really like that idea of a free moving system. I am starting a slight variation of this game where you move side to side with a character and dodge falling asteroids and it will definitely have something like this. Thanks!!!!

Pretty good. Could use more obstacles and/or progression. Maybe update the game or/to/and add even more creative features. (High score: 1034)

HoneyTbone responds:

Yeah, I thinking of a few more item pickups and maybe an obstacle that can move up and down. Thanks for the feedback!!!

my high score was 1836 the music was quite good, but there was one key note that felt out of it, the partcle effect was enjoyable to see. what the game could of used was maybe .. i dunno more to do, stuff to unlock and stuff. bombs and stuff could use animations... but honestly not the worst crap i've seen on this site.

HoneyTbone responds:

Yeah, I have noticed this note in the music. I am not actually sure why its there as its not there when I go back to edit it. Thanks for pointing that out though!

Credits & Info

Views
1,187
Faves:
2
Votes
81
Score
2.79 / 5.00

Uploaded
Jun 5, 2019
3:44 AM EDT