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You awake in a cold, surreal darkness with no idea of who you are or where you came from. When your eyes become accustomed to the dark, you see a shabby, abandoned house through the gloom before you. Strange, ghostly voices are heard wailing from the empty doors and windows that call a strangely familiar name over and over again...Eric. Frightened, you are overcome by a supernatural power and compelled to walk to the dismal house...to either find needed shelter or uncover an uncanny, deadly secret.

"Spirits" is a short supernatural point-n-click horror game created for our Flash Vault "Source Code" Edition using Clickteam's Fusion 2. Fusion 2 now allows multiple exports from one native source file to every platform in popular use-from Windows PC, Flash, HTML5, Android and IOS and MAC.

It's more an experimental game of sorts, combining some point and click elements with some horror theatrics. A future, larger game on the idea is probably going to be designed to make the concept more scary, but you get the idea here.

Rolando Gutierrez

Flash Vault Project: http://archeonmedia.com/page14.html

Flash Vault Source Code Edition: http://archeonmedia.com/page19.html

Archeon Media: http://archeonmedia.com/index.html

Archeon Media Facebook: https://www.facebook.com/Archeon-Media-710540368976636/

Our Stop Motion http://archeonmedia.com/page15.html

Main soundtrack by Simone Santarsiero https://linktr.ee/uzbazur

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Really mediocre horror wise, it does deliver point and click aspects but the story is lack luster and the jumpscares are pathetic. You could play this game in the dark and it would still be funny.
It is annoying to click the same object 3-5 times knowing that something spooky is going to happen.

Great game

The repetitive and excessive clicking of only a couple objects at a time lost interest very fast, so I hoped for a nice story line, thinking it was probably the strong point of the game, but it was bare and cliche. Playing it feels like watching a concept powerpoint of a game that hasn't been made yet. I'm interested in the larger game, though. I hope it's more detailed and with a lot less clicking.

Kinda Lack Luster. The Theme For The Games Seem To Be Find The ONE Object You Can Click On, Or In This Game's Case, One Out Of The Two Objects, And Then Just Repeatedly Click On It Until Something Happens. Less Of A Progression More Of A Open Close Open Close Open Close Ooop Game Decided You Reopened The Same Close Up Enough Now You Can Find The Next Object To Open And Close.

Great one! I spent many hours with this game ;D