Good game! A little hard but that's what makes it fun. It's got a asteroids or space invaders type style to it but I loved both of those games so good job. I enjoy this game.
In PULSOR you control a ship that rotates clock wise and anti clockwise around a black hole, you can also move forward and backwards. Over the course of the game you will find yourself dodging more and more obstacles spat out from the spinning void at the centre of the map. But be careful, asteroids from the corners of space will make your life hard. Use the backwards turret to shoot asteroids and the forward gun to shoot black hole debris.
PULSOR, although simplistic, you may find is quite addictive, once you get the hang of the rotation controls you will be chasing that next high score in no time.
You can check out the Steam page here: https://store.steampowered.com/app/1066670/PULSOR/
Wishlist it now !
Good game! A little hard but that's what makes it fun. It's got a asteroids or space invaders type style to it but I loved both of those games so good job. I enjoy this game.
the full version of PULSOR is out on steam if you want to check it out > https://store.steampowered.com/app/1066670/PULSOR/
retro style which I personally have a soft spot for decent difficulty and straight forward controls although it feels a bit slidy
the full version of PULSOR is out on steam if you want to check it out > https://store.steampowered.com/app/1066670/PULSOR/
The controls are definitely something to have to get used to. They went a lil too fast for me. It was hard lining up my shots. I've never been a big fan of these types of games. Luckily, I won't be judging based on my lack of skills. Lol
It seems like a simple and pretty straightforward type of game. Not requiring a huge tutorial. Has a retro vibe to it. It feels old school. Like something out of the Atari days. However, it is a fully functioning game and I applaud the effort that you put into it.
Thanks for the feedback ! i think i might revamp the controls before release, maybe a speed slider in the options instead of a speed stat attached to the ship would be a better idea.