This is a fun game to play when you got nothin to do O.O.
Fling asteroids and light beams around a black hole, and see how they move. This physics toy is based on an actual general relativistic simulation, so what you see is what you'd get (if you actually, say, went to a black hole and started throwing stuff).
Some questions to lead you on your way...
Can you get a rock to orbit?
Can you get a light beam to orbit?
Any rules you notice about where orbits can be?
This is a fun game to play when you got nothin to do O.O.
Satisfying when you can get the photons to "reflect" 180 degrees around the black hole
I'm surprised you don't have object collision and gravitational interactions between objects. I did manage to get one rock in a stable elliptical orbit and light to do over a full rotation haha also it would be nice to be able to change the mass of the rocks and to see it heat up due to tidal effects. It would probably be pretty easy to do in unity, I know that you can change the mass and add various forces via coding, object collision is only 2 or 3 clicks lol.
Interesting, I liked it. Defiantly sci-ency, although I don't have a clue what I managed to get accomplished I did get a rock to fully orbit a 10. anything over that had to be further away. Graphics were nice, the concept good. Very nice game.
I found a well balanced spiral orbit that is going eternally, getting close to the center but then flipping outside for the speed and then when far attracted again to the center but never going in, a fantastic cosmic endless engine simulator (it's going since 20 minutes )!