This was fun becaaauuuuse, I never knew how to make some eclairs. Maybe people know the game will be kind of chill (like the ice cream) >D
If you love chocolate, try making this wonderful chocolate eclair cake recipe. In this fun cooking game, you'll feel like a real baker as you bake a cake, heat chocolate on the stove, and decorate your own dessert. You'll do everything just like you would in your own kitchen, including opening ingredients, mixing, baking, and putting it all together. Once it's ready to eat, enjoy this delicious sweet treat!
This was fun becaaauuuuse, I never knew how to make some eclairs. Maybe people know the game will be kind of chill (like the ice cream) >D
why does the chef look like momo?
I'd like to give some constructive feedback if you would like to hear it. If you are trying to make this a game, then may I suggest maybe having more opportunity for mistake and a freedom of opportunity like what pan, pot, oven heat and time when making this Super Ice cream Éclair? Besides the one and only direction you're given to play this "game", I find it hard to even call it a game. It lacks any type of other possibilities. For example, you're forced to click and drag in a very specific order that the creator is guiding us and if you don't do it NOTHING HAPPENS. Why not add a timer on the cook time and if someone doesn't take it out early enough it burns and you have to restart? For a baking game, it has no real application when baking. I would have put everything aside if just the ingredients were correct for that matter. Now needless to say, the game isn't filled with only flaws and mistakes. It has good sides to it as well. The art was basic and yet really random... No... The animations... Um... Oh geez. Where was I going with this? … RIGHT! The only commendable thing I can give you as admiration is the coding and the structure you have to the game. Everything else require some serious expansion otherwise this is just a play by play for 5 year old children who which- by the way probably haven't tasted ice cream or an éclair much less chocolate. The best thing you can do when expanding is focusing upon who your target audience is and ask yourself this simple question. Would I play it? How often? If the answers are negative, then you need to know the only place you have gone with success is towards your first game ever made. If you have already created a game, then I implore you to grow as a creator as it will only help you along the road.
its fun...but the lady in the background looks like she wants to eat my fucking soul.