Needs something to distinguish the levels from each other. And the camera should show the entire level (and _definitely_ shouldn't have to scroll to the character at the beginning)
It’s the Platformer-Puzzle game where gravity bends to your will! Lure robotic enemies into compromising positions… and watch them fall to their spikey doom! Use the Graviton Component to flip gravity… but be careful. The same traps that kill hordes of robots kill humans too! Kill all the robots in each sector to liberate it, and free Military Installation 917 once and for all! Now the question is, can you save the Installation and your life?
Instructions:
Use A/D Keys or Right/Left Arrow Keys to walk side to side.
Use SPACE to flip gravity. SPACE also functions as the ENTER key in menus.
Needs something to distinguish the levels from each other. And the camera should show the entire level (and _definitely_ shouldn't have to scroll to the character at the beginning)
I wanted to scroll to the character in order to show the level, but I will keep your feedback in mind if I create a new version of the game.
The idea is quite nice, but it really needs something to mix it up as each level feels almost identical. Graphics and audio are good.
Thanks for the feedback. I may add better levels in a future version.