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Fight Man

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Author Comments

Edit: higher jump, more shield hits, tutorial signs

He fights robots from the future, but how much longer can he fight his heart?

(you may need to click the game for sound)

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i cant jump. so plecse fix that.

Michael-Flaherty responds:

It's possible your browser lost focus on the game and you need to click back on the game to regain focus so it can register keyboard presses, if that's not it please message me what browser you were using so I can look into it. Thanks for playing!

2.5/5 Needs checkpoints and tutorials.

Edit: Thanks for replying! I didn't mean to be so rude, sorry. But I'm looking forward to that!

Michael-Flaherty responds:

Thanks for playing/commenting! Giving the player more information is definitely on my todo list! I was thinking future levels could be more non-linear so I may not do checkpoints, but just have the levels be smaller.

Holy hell, the first level kills. I think this is visually appealing, but as a gaming standpoint, I think it'd be nicer if you'd explain to them what enemies do what. If I knew that the bots that shoot from their chest beams don't actually hurt when you touch them I'd have an easier time understanding that than actually experimenting how to actually beat the level for half an hour. I also think that the shield kind of sucks, it'd be nicer if it was able to block more attacks rather than 3, and the ability to slide is cool, but it's useless since you can't actually dodge anything with it. Maybe make the jumping a little less tedious, because once you understand these things I think this game could be more enjoyable for others. Me, on the other hand, I had a fun time trying out the game mechanics and viewed it more as a challenge. Please keep polishing your work, and good luck with anything else you do.

PS: The story's kind of funny.

Michael-Flaherty responds:

Thanks for your comment! The idea for the story was actually the entire inspiration for the game because it made me laugh. You are correct the shield isn't great, I need to find a better way to implement it, give it more hits or just scratch it. The rules with robot collision are also wonky and I need to find a better way to communicate them (because the big robots actually do kill you on impact), I'd like to do it without on-screen text, but right now I'm making effort of it so that'd be better than nothing. Thanks for playing!

Dying in one hit, combined with extremely pathetic jump and low attack range makes this game incredibly frustrating to play. A shame since it seems pretty competent othewise.

Michael-Flaherty responds:

I can see where you're coming from with that, especially the low attack range. Thanks a lot for playing/commenting.

Credits & Info

3.00 / 5.00

Dec 23, 2018
5:49 PM EST