Its interesting...
The music is original...
It needs work.
a = left
d = right
w = jump (can spam and jump unlimited times)
space when spear is on an object = attack (enemies take 3 hits)
e (when touching exit sign) = next level
Reload the game if you want to go back to the first drawing.
Landscapes made by me: (First one smaller resolution intentionally)
Music: Midnight Car Chase unreleased version - made by me, piano and sax jazz.
coded by jwsavage
(I did minor coding as well.)
V1.0
To do list:
Add collectable stars throughout the landscapes.
Add a return to first level exit sign, (so you can loop through the levels.)
Add 3d levels
Add warp style
Its interesting...
The music is original...
It needs work.
I fell off the side of the map and got stuck in the multiverse
when stuff falls in unity for a long time in "warps" the screen a bit, Its actually kinda funny.
falling off the map will be fixed.
the music is good...
sorry, it's a nice concept, but it can't be even called an alpha version. It's like you just wanted to show your landscapes...it may had been a nice practice, but i can't approve this as a game, it needs much more work and love to be one.
pd: music doesn't loop, i can't find the exit life on the fourth level and nothing avoids me jumping off the platform and falling in the void---- keep working on it and it may be something good.
I will be working on the box colliders so that you cannot jump off,
also honestly I have 0 clue why belthagor posted this game so early
The title made this sound much more interesting that it turned out to be. I'm afraid that there isn't really much else to say.
IN RESPONSE: Your title and blurb suggested that I was actually going to be able to explore actual landscapes. Considering you've used unity you could have made some nice 3D landscapes to explore.
Whoa, hold on there. Drawing an entire 3d world is an epic undertaking. The Modeling part is the much easier than the drawing it, and would still take days. Anyway, that will be considered, thank you.
yes, that will be considered, thank you.
I will be working on the world and levels.