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Heracross Brick Break

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Here's a pokemon-themed arkanoid clone I created! It combines the traditional Arkanoid formula, the powerup system from Raiden, and the clock pressure of Crazy Taxi into an experience that's not quite as fun as any of those. Ha ha! But it was my very first game! So, I hope you enjoy it as much as I enjoyed making it.

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I've been working hard to try to beat expert. Haven't yet. This game manages to innovate breakout clones into something without a binary "long boredom/short chaos" binary by making this a choice. I find the screen resolution irritating at 1080p (and that the game doesn't scale with flash projector window size). The ice powerup is a notable exception to the balance in playstyle variety - the "blocks" being able to be destroyed by the balls makes it an option that is always leaking balls, as opposed to other high-level powerup stacks. Everything else is well balanced enough not to merit clear objection. More "non-consequential" powerup variety and approaches to retaining balls would be of interest. It's brutally difficult to complete, but it doesn't go all-in until Expert. I leave each session with the sense, "I could have done better." Obscurity is tragic when it's an advancement to the genre.

Credits & Info

3.34 / 5.00

Dec 10, 2018
5:45 PM EST