Share Collapse

Author Comments

INTO THE ABYSS - an exploration-focused retro-styled dark platformer game in METROIDVANIA genre. The game is expected to follow the Metroidvania-style gameplay of the post-Metroid and Castlevania game series. The objective of the player is to guide main protagonist and player character Rose through a mistery dungeon to find answers for the nature of her nightmares.

Left and Right arrow keys - left and right movement
Key UP - interraction key (quick interraction with chests, triggers, save statues)
Key Z - Jump
Key X - Shoot (available after you find a weapon)
Key M - use to open or close map (available after you find a map)
Key R - Restart (quick restart button from last save point while death)
Key SPACE - fast-forward text dialogs

The game might work unstable on IE browsers. Recommended to use Google Chrome browser.

You may purchase mobile ANDROID version in order to support developer. https://play.google.com/store/apps/details?id=com.gamesbynoe.intotheabyss

Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

The content is really good, but the jumping needs just a liiiiiiitttle bit more polish. Google Coyote Time and integrate it into whatever platforming engine you've got under the hood here. (You'd think with all the money people spend on the Asset Store, they'd include basic features that games have had since the 80s.)

I also noticed some other minor glitches... jumping while going through a door results in strange behavior during the fade-to-black, and sometimes when I'd drop into a shallow pit and try to jump back out again, I'd either hit my head on a nonexistent ceiling at floor-level and fall back down, or else I'd sort of clip into the corner so I'm standing slightly beneath the ground. (Can't walk, but can jump out of it.)

Frankly, the lack of Coyote Time is the biggest problem. If I die ONE TIME and it feels like it's the game's fault, that makes me want to go play something else. That's why developers invented Coyote Time and other "corrective" mechanics in the first place.

Fortunately, Coyote Time is easy to implement. Just look it up. I believe in you! Make this a great game that even Miyamoto would be proud of!

NICE color and artstyle, the ''R'' to restart didn't always work for me though :\

This game is so cool! It kinda makes me want to play a GBA game <3

sometimes is bit clunky but i like it

nice game, I think is difficult to differentiate the backgrounds elements at times.

Credits & Info

3.58 / 5.00

Dec 3, 2018
7:22 AM EST
Adventure - Other