Great! xD I like the mechanic of swapping health for spirit. IK this is a spoiler.
Sacrifice your health to gain the power to survive against the cuboid uprising!
Controls:
wasd/arrow keys to move
spacebar to sacrifice health
mouse to shoot
Made for Ludum Dare 43
Theme: "Sacrifices must be made"
https://ldjam.com/events/ludum-dare/43/vitality
My first solo game jam!!
[Made in 48 hrs]
Shoutout to Avinash Mahagama and Rohan Datta who helped me come up with the idea for this game! Thanks!
Great! xD I like the mechanic of swapping health for spirit. IK this is a spoiler.
The concept of turning your health into ammo is really cool, but the game is way too easy, and there isn't really enough variety in enemies. You can just stand in one place, shooting at everything that approaches, and only move to pick up health - which is abundant. It's almost impossible to die, unless you decide to.
I would suggest adding enemies that can shoot at you, or maybe ones that can't be killed head-on, forcing you to flank them. SOMETHING that would force the player to more actively maneuver around the map
Really helpful feedback!
My friends found it too difficult initially
(Initial exchange rate = health 1: ammo 1, Enemy speed faster, higher health;
Current starting exchange rate = health 1: ammo 2, Enemy speed slower, lower health;)
The exchange rate increases as you play, but yeah that probably does not make it that much more challenging...
I really like the idea about enemies that cant be killed head on! I was thinking about adding enemies that shoot but ran out of time... Ill try adding both your suggestions soon!
A nice concept with the health exchange for power, it's entertaining, but could do with some work.
Thanks! Do you have any suggestions?
Hit detection is off a bit, the controls keep getting stuck. It has good potential.
Thanks for your feedback! Yeah Im not sure how I missed the hit detection bug -- fixed it!
Not bad! Not bad at all