Nice! This really encapsulates the feel of the desperate and dramatic survival situations you're facing. Great job!
A game trailer I made for The Indie Stone's game, Project Zomboid. Where the zombies are a constant, and imminent threat in the day by day endeavor of physically and mentally maintaining your needs in this apocalyptic undead nightmare.
Here's their main website!
https://projectzomboid.com/
I worked on this trailer on my own accord. I'm not affiliated with The Indie Stone.
This was a passion project. ^_^
Nice! This really encapsulates the feel of the desperate and dramatic survival situations you're facing. Great job!
NPCs when?!?
Not my call! :P
Awesome stuff
Thanks! ^^
Nice trailer. The transitions at the beginning were pretty alright, albeit basic, but the transitions where you switched from one character to the next with each one performing different actions was seamless! As for the model/sprite quality shown off in the trailer...my god. This is a GOOD LOOKING GAME. I'm not sure how I feel about the character models. I'm personally a fan of HD 2D sprites, BUT beggars can't be choosers. Lol! I will note that at the 10 second mark, you show off a part where the car clearly clips through a zombie. Might wanna get that fixed.
As a whole the trailer was well made in teasing gameplay and makes me interested to see the final product. gg, man!
I appreciate your feedback, thankyou! I'm glad it looked like a solid trailer for you! Working on this was an interesting experience, and I'm definitely looking to polish, refine, and try new styles of editing down the line.
The car clipping bit couldn't be helped for the moment since the game is in the process of a major animation & graphical overhaul involving player models / zombies amongst other things in the coming months / year for which the zombie squishing carnage would be better transitioned to. Great spotting nonetheless! :D
I'm looking forward to working on a 2nd trailer that's longer and more comprehensive once those implementations are polished up in the next year.