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Rogue I Don't Like

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Rogue I Don't Like is a game I've made in 48 hours for GMTK Game Jam 2018.


In this game you play as a ridiculously powerful Wizard of Yendor, which embarked on a quest to obtain a legendary amulet. Yet, not everything is as it seems.
Also, there are multiple endings, in case you've got confused why the game was so easy.


The jam's theme was to create a game in a certain genre, but missing a key feature. My game is a roguelike, which is a very restrictive genre, and throws most of the rules out of the window:
-There's no permadeath, because you can't even die
-The game isn't turn based, it's full real time
-It doesn't have ASCII graphics
-Instead of complex cotrols, all the letter keys do the same
-There are no RPG elements outside of a one hidden gameplay decission
-There's no need for combat, enemies die by touching the character


The Wizard is armed with powerful spells:
-a fire spell destroys everything it touches
-a light spell freezes things in time (which for unknown reason doesn't work in this version)
-a nature spell grows thick vegetation, giving cover from enemies


Sound effects were created with Bfxr.
The song used "La Cala Horra" by rolemu.


Good luck and have fun!


If you want to try and achieve the better ending, you need to get an exe version from here:
https://lunaticdancer.itch.io/rogue-i-dont-like


I'm very sorry for the inconvenience, it's out of my control as a developer.

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They attacked me first, I just tried to defend myself!

LunaticDancer responds:

I know, right? :D

I really like it

LunaticDancer responds:

Thanks a lot!
Seems like you really do :D

These poor people who just wanted to hug me.

pls fix the light spell it doesn't seem to work at all. I'm not sure if it is possible to get a better ending with just the nature spell. How many endings are there, btw?

LunaticDancer responds:

Hey, you're right, for some dumb reason the light spell doesn't work in this version, very weird, because it's the same code I've used for the EXE, and in it everything works fine.

It is barely possible, you must get like winning a national lotery level lucky with level layouts and thing placements to pass the game using only bushes.
There are two endings, the better one you get for not killing a single person. Some suggested a third "neutral" ending for low kill count, but I'm not sure about that.
If you want to try and beat the game, the best you can do is to get the EXE from my itch.io, the link is in my profile.
Thanks a lot for giving it a go!

The "stop time" spell doesn't work.

EDIT: Yes, I am holding the button, but the people still move, even if I hit stop time.

LunaticDancer responds:

It works as long as you are holding down the button, thanks for playing!

EDIT: Yes, you were right, I'm very sorry.
It works just fine in the EXE, and both versions use the exact same code, so it's most probably the engine's issue which I can't hope to resolve.

Okay, i understand that the game is supposed to be ridiculously easy, but you seem to have contradicted yourself there, because whenever i move or cast a spell, the game lags EXTREMELY, almost to the point of basically stopping. And no, it's not my system, it's the game.

LunaticDancer responds:

Thanks a lot for playing!

You're almost right, it is the game AND your system. Looks like HTML games can't handle raycasting and other heavy computations, but those are key for this game to work. Or maybe HTML games get lowered computation priority. I don't know really.
I'm really in a pickle here, if you want, you can find an EXE version on my itch.io (link in my profile), it works WAY better.

Credits & Info

Views
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Faves:
4
Votes
143
Score
3.26 / 5.00

Uploaded
Oct 19, 2018
11:45 AM EDT
  • Daily 5th Place October 21, 2018