How did you get unity Webgl to work on iOS?
Get it here on:
Google Play - https://play.google.com/store/apps/details?id=com.JamieParish.Pivot
IOS - https://itunes.apple.com/us/app/the-pivot/id1439023328?ls=1&mt=8
Tap the screen to create a pivot for the red dots to rotate around.
Try and collect each Diamond whilst adding more red dots to your group.
The more dots added the harder it becomes.
Each Diamond adds to your score.
Try to be the best on our leaderboards!
Don't touch the sides or else you lose!
----1v1 Multiplayer is in development----
- each player takes turns in grabbing the diamond.
- with each diamond collected you drop a player coloured dot in position.
- if one of your dots touches the edges you lose a point.
- first person to lose their points loses the game
How did you get unity Webgl to work on iOS?
Hey you can make separate builds... mouse click function is the same as finger inputs on mobile so it works the same.
It was alright not much to say about a game like this. I don't think you could improve it by much, it was hard and that made me keep playing, but I think this has potential.
I like this! it's neat, you actually get better and better progressively, very intelligent game :)
It's original and creative, which is awesome, but it's just irritating because I'm bad at these kinds of games.
unique idea and very addicting!
Thank you! :D