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EyeBall Shooter I (2007)

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Author Comments

This game is an idea that I had back in 2007. Now I just had the opportunity to make it. If I acquire more skill I'll probably make sequels or somethin I dunno. Also first game ever made so I would love any feedback :D
(also sometimes the music glitches out)

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Let's see what I can say about this...

The boundaries for the ships movement should be the same as the screens dimensions sideways.
It's slightly weird that incoming asteroids are faster than enemy bullets.
I like how you made it auto-fire so that I don't need to hold or spam a key for no reason.
Speaking of that, there isn't really a need for holding down the mouse button for movement.

Good job for your first game being practically bug-free.

killes responds:

Aint no bugs on my watch! Yea I made the asteroids so fast just to make them more dangerous and encourage avoiding them rather then shooting everything

Credits & Info

2.30 / 5.00

Oct 6, 2018
1:16 PM EDT