oddly satisfying... just kept playing... looks a bit rough and the music we could do without but nice job very playable game
*Fixed some things. Hitting back during the rowboat minigame gets you your coconut rewards. And you get more coconuts
You must survive on an island and keep yourself sustained
-Play games to get materials
-Fish for stuff
-Build a base on your island
-Search for floating chests
-Keep yourself alive
oddly satisfying... just kept playing... looks a bit rough and the music we could do without but nice job very playable game
Thanks, i really appreciate the feedback
its noice
I like the concept and would like to play it more when it's further developed. The issues I've found is that chests take my supplies( I thought they were supposed to give supplies?), and so because I instictively click them I can not progress and have 0 of everyting except coconuts. Also I don't quite understand how the minigame calculates how many coconuts I'm getting, sometimes I defeat a boss and recieve 4.25 coconuts, sometimes I get 200coconuts for the same kind of encounter...
I really like the pixelated artstyle, it's retro, simple and cute.<3
Thank you for your feedback!
I haven't heard about chests taking your supplies, they shouldn't do that so ill defiantly look into that
Also the the mini game should give you 1 coconut per ever little fish you kill and bosses should give you more. Ill also look into that
Sorry about those issues, ill be sure to check what could cause that
Interview question: “You are stranded on a desert island and can only take three items with you, what would they be?”
Candidate 1: "a knife, a lighter and some cloth."
Candidate 2: "a mirror, lots of drinkable water and a rope."
Your protagonist: "100 F***ING COCONUTS!"
Sorry that you didn't like the game, but i love your joke XD
cool concept but it loses its charm after the 3rd upgrade. building the base made my ears bleed. collecting 130 sticks took forever just to discover that you're not done, you now need to collect another 180 sticks. I stopped playing at that point.
the spear minigame was fun, though somewhat cumbersome. the spears were staggered interestingly so that it took some getting used to, but the boat was too big to realistically maneuver if the long pause hits at a bad time so luck was involved, not sure if that's what you were going for but I enjoyed it, though the pause should be a little shorter. on a negative note I noticed my guy would sometimes take damage upon loading the game and it was frustrating because sometimes I would get less coconuts than I would expect for getting further.
overall, I liked the game but I feel just a few tweaks would make it more enjoyable. maybe changing scenery or a new feature after the 3rd upgrade? just something to make the player feel like they are making progress instead of on a treadmill.
Thanks for the game, good job
Hey thanks, I really appreciate the detailed feedback. I’ll take it into consideration