Really like the different unit types, combat is satisfying. Seems like there are a lot of maps which is good
Art style is also good. Building Hercules tanks is overpowered though, this game needs a lot of balancing
A casual approach to the RTS genre; easy to learn and play with no base building aspects. The game focuses on capture points that generate resources, and controlling/positioning your units effectively.
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Really like the different unit types, combat is satisfying. Seems like there are a lot of maps which is good
Art style is also good. Building Hercules tanks is overpowered though, this game needs a lot of balancing
The controls are a little vague and I feel it would be better if a little menu popped up near a unit you selected rather than having to go down to the corner of the screen every time. It's just not very beginner friendly but I love visuals and the idea so keep up the good work.
This game is certainly in need of polish, and it's rather easy if you know what you're doing. Not exactly that good of an introduction to RTS games in general for the lack of a tutorial or consistently functioning hotkeys. Units are too cheap, especially the Aerial Units, because the Bomber is incredibly powerful for what it's worth. I know the AI isn't all that good, but the fact it doesn't seem to understand the best way to capture more properties is to have a lot of Infantry instead of training Dogs astounds me. The Art itself and the Soundtrack are great, but it really needs more than that to be great.
Cool looking game, but idk know what i'm supposed to do! also what are the controls?
I was really hoping this would be like Advanced Wars, but its RTS not turn based and the AI is merciless to the point I dont want deal with the learning curve. Worth a go if your willing to put the effort into it as for me I'd rather play turn based.