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Coffee Warz

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Floor 3 5 Points

Floor 3

Floor 4 5 Points

Floor 4

Floor 5 10 Points

Floor 5

Floor 7 10 Points

Floor 7

Floor 10 50 Points

Floor 10

Floor 15 50 Points

Floor 15

Floor 20 100 Points

Floor 20

Author Comments

WASD or ARROWS to Move


gamejam CoffeeJam game.

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Has glitchs got all the way to level 6 thanks to following previous review suggesting
and I got to a level where there a wall in ym way and no way to go to floor 7.
some floors you get no healing and no weapons.
this is a good start to game but i'd never buy this.

There are some guidelines which got me to floor22 (which didnt register due to the omnipresent timeout I guess):
- kill everyone on each floor to gain lvls
- line up enemys horizontally for better hitting chance
- only fight 1 enemy at a time (lure 1 away if there are many)
- only take coffees when your hp are low
- notice how much damage enemys do (depends on lvl and type) to see if you can still take a hit or two
- fire extinguishers and spray cans are the best weapons, they can kill enemys with a short tap without you getting hit (still have a short range however)
- on floors with many coffees do some more fights with fists and take a weapon to the next floor if possible

I like the idea but sooo difficult! Maybe if you could have projectile-based weapons? Or do you get upgrades as you go...? Just dying instantly on the first floor doesn't really encourage progress. Feels like a system where you move and aim/shoot at the same time might've worked better here. So you can actually dodge attacks as you attack.


It bugged on me on lvl 41, the exit was seen on the buttom of the screen at the end of a hallway, and there was no way to get there. It was pretty much an isolated room, unaccessible. I already killed all enemies on that level, so there was no way I could have died, which seems to be the only way to save my score. Because after opening the menu and clicking on restart I was back at lvl 1. After refreshing the page I had unlocked all medals obviously, but it didn't register my score. With lvl 41 I would be the top in the all-time list, but it seems I wasted my time getting there. Because of those 2 kinda game breaking and score denying bugs, I only vote 2 stars. Fix them and make it aknowledge my high score, then I may change it to 3,5.

Liked the office theme.
Hitting colleagues and drinking coffee to heal.
Liked the level system, it is just like Pokemon!

I understand this was a gamejam game and you had limited time, but if you had more time I would suggest the following:

Played the game twice to explore new things, but it seemed too much of the same hence I lost reason to play. The floor number is just a value, and has little meaning on it's own as a high-score, you need to give the number value. For example the player levels up and gets stronger, new abilities are unlocked. Floors get new weapons, enemies etc.
Where is that machine gun?

You already build a level system. This could be a great way to add value.
I already noticed you got stronger when you level up, display this! So it is clear progress is made. You could unlock abilities like dashing, magic spells like fireball (stick rpg),
super saiyan like abilities get stronger unlock ability to do kamehameha.
To make it more interesting you could give the player points on level up to
develop certain skills: strength, mana (for kamehameha), charisma (manipulate colleagues to become your allies). This way each time you die you have more reason to replay, you could try a different "way of life" each time. Become the strong pure or pure charismatic, or a mix of some.

Also I would expect when you go next floor you get better weapons.

PS: if you did ad new abilities, weapons, interesting things start doing it after the first level up or floor complete, then I wouldn't have missed it.