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Dungeon Grove

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Floor 2 5 Points

Reach the second floor!

Floor 5 10 Points

Reach the fifth floor!

Floor 7 25 Points

Get to the seventh floor!

Floor 10 50 Points

Reach floor 10...

Floor 20 100 Points

Reach floor 20!

Author Comments

Rogue-like, top down dungeon crawler and heavily inspired by The Bindings of Isaac.

Shortcut, M to mute all sounds

update 17-7: money bug fix; enemies more challenging later; medals; bought weapons more powerful;

If you enjoyed this game, please consider purchasing one of my games on steam.

Follow me on twitter.

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I'm surprised no one has brought this up over the years very much (let alone, fixed), but... there's a few more bugs in this game. Some good, but a lot of bad.

The upgrades are really needed in this game as enemies get stronger as the game progresses. You have a limited amount that can be thrown as a bar depletes with each throw. Money can be a bit tricky in this game as well as the prices for these upgrades increase as well for each floor, but luckily, the bar is completely refilled after each floor as long as you still possess that upgrade.

That bug was really helpful and I didn't even bother with the money anymore, but around floor twelve, I was met with a dilemma as I ran out, so I began to gather money once more. I was around 41 at the time, but the upgrades went up to as much as 114. This was not much of a problem as I was quickly gathering money over the floor, when suddenly, my money was reset. I didn't lose all of it as it went back to somewhere around 17, but I was nowhere near the store. In fact, I was locked in a room with a monster.

Irritating bug that one was, but that fails to even compare itself to the greatest bug this game suffers with. When one enters a room, they're pushed into it before spikes lock you inside. However, on three separate occasions when I entered a room, I was pushed out and locked out, making it impossible to enter the room (four if you want to include that a monster was pushed out of the room and locked it outside, but me inside). This issue is the worst as I find myself in a spot where I can't continue the game, because between me and the ladder to the next floor, there is a locked room that I can't enter until I kill the monsters inside that room. This issue made me restart when I was on floor eight, got lucky on fourteen as the ladder was in another direction, and made me end the game on seventeen.

For what it's worth, the game is alright at setting a tone, but there are some bugs that cuts this game short.

Very fun game

So this was a nice game you have created it has some nice visual effects even in black and white the simple style makes it fun the game controls are really nice and make for a fun game, the medals are some nice options would love a more variety of medal options though, anyways fun game here.

the medals are some nice options would love a more variety of medal options though


good game but the only downside is that in the firsts floors we don't know what the money does

There still seems to be a money bug where you randomly loose money and there are sometimes offscreen spawns (you can reset the level in the options so its ok). If you want to keep your bought weapon you have to use it cautiously but it refills once you reach a new floor.

I expected something better. The floors are the exact same, the enemies don't have good designs, and there's no challenge to it. Plus, that text font is really gross..


Credits & Info

3.01 / 5.00

Jul 12, 2018
1:57 PM EDT