The Rise of the Legion

Share Collapse

Author Comments

In this game you take the role of a Legate: the commander of a Roman legion during the Gallic Wars in the 1st century BC. Follow the orders of Julius Caesar and lead your legion to achieve his goals and conquer all of Gaul, and even Britain. Participate in raids, sieges, skirmishes, landings and battles on a large scale. All for the glory of Rome!

- Campaign Mode: over 10 missions, help Caesar in his conquest of Gaul. Depending on the outcome of each mission, you will receive a number of coins that you can use in following missions to gainthe advantage over your enemies.
- Custom Battle Mode: choose a game map, set up your own army and that of your enemy, place the units where you want and let the battle begin!
- 15 unit types, each with their own unique animations.
- More than 20 kinds of terrain and buildings.

Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

Love the gameplay. but when i attempted to reload previous game all I got was a black screen and all gone. More than a little frustrating to have to start from scratch. Please fix asap. Thanks

I like good work

Wasn't expecting much, but it's awesome, it has a lot of potential

This is by far one of my most favorite games in this site. This game shows promise as others have said. I also agree that improving the use of moving soldiers in the battlefield is nice. I have experienced a bug in the siege defend battle. Mission 9, where some of my soldiers stopped moving and couldn't be ordered. But overall, it was a great game. Reminded me a lot of the turn-based strategy games i played when i was younger.

The game shows a lot of promise. I think the simplicity of the overhead is alright especially paired with the combat 3-D window. It definitely could use some work and maybe some flair.
- A 'Select All' and move all to a general location option. Noted, I realize that some have different speeds but if they all went in a general location or point in the map until end of movements I think that would work better. Or at the very least speedier rounds until an enemy is spotted.
- Some more upgrades, possibly with aesthetic changes.
- Explore morale more, possibly effects if the Legate is close-by.

P.S. I see someone already mentioned it, but there's a bug/exploit where if you have a ranged unit next to another ranged unit ( or from the comments, any other unit ) that both can see an enemy if you switch from one back to the other, you can continuously attack the enemy.
( minor typo, could be a language translation thing, but thought I'd mention it. "buyed"<"bought" )

Credits & Info

3.57 / 5.00

Jul 8, 2018
6:01 AM EDT
Strategy - Other
  • Daily 4th Place July 9, 2018