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Crash Ball

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Author Comments

destroy a brick
get power for win

Move : Move your mouse
Mouse left : Shoot ball
Mouse right : Use skill fireball

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This is just a ripoff of Super DX-Ball
made by blitwise just google super dx ball

Shame on you Ghostyr

Ghostyr responds:

I never played Super DX-Ball
if you think every game like other game or copy only because you not open your mind

Well, this is a fine little game. It's basically breakout.

The game has some pretty great music and SFX. They both fit this kind of game. Moving on, the controls are quite nice. Controlling your actor with the mouse feels smooth. On top of that, the extra power-ups that the game includes spice things up.

But then again, the game has a few cons that are kind of bugging. The graphics might be fine independently, but together they look a bit... off sometimes. The blocks that you hit do not match the more pixelated assets of the sides and buttons. Lastly, the level design is not the best. Now you might ask me, "how can the level design in a Breakout game not be good?". Well it can... when the blocks are not placed properly. Breakout blocks are usually connected together, creating much more better looking levels. The blocks here are just... not connected. And except from that, nothing interesting is really being done with that.

In conclusion, it's fine, but it's not the most anticipating breakout game.

I really enjoyed this! Some cool features made it exciting, hard to get bored! Well done!

well, some minor glitches that are hard to point out, but overall gameplay is like that of a regular breakout game. Simple and somewhat easy. I can't really find out what infinite does though...

I think you did a great job here. I was looking for something I didn't have to focus too much on, and your breakout game reminded me of the simple arcade joys. But what a surprise to see you included features like letting the player control the # of balls in play, and for having powerups on steroids. Arcanoids move over.

Credits & Info

3.16 / 5.00

Jul 4, 2018
2:19 PM EDT