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Bond with circles that are the same color as you with RNG based movement. Every character is out of control, so be on your toes to make bonds by ejecting energy whenever possible.

The game has in build tutorial on the menu screen, but to sum it up:

left click ejects energy, changing your color.
The color levels go: Pink, Purple (Violet?), Blue, Light Blue, Green, Yellow, Orange, Red.
The arrows on your keyboard or in the corner speed up time for when things get near the end.
Have Fun!!

The game has two modes. Campaign, which has 11 waves that are unique with additions to the level each time. Also, Endless, which allows the player to level up and play endlessly.

Controls (If you need em')
Click -- Eject Energy
R -- Retry
Esc -- Pause
F -- Focus

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I have no idea what is going on, a quick tutorial would have been nice. Even something in the description to explain the goal of the game! Yes, it states to make bonds with circles of the same color by ejecting energy. I have no idea what that actually means. Everything is completely random, I can't ever seem to find the right rhythm or whatever you need to play. Sorry if I'm being too harsh, but if you make a game, you need to have the player understand what is going on. All I see is fast, colorful, dots.

Really, really awful. It's hardly even a game; you have NO control over what happens except that you can shift yourself to the left on the color chart. "Focus" might do something, but I can't figure out what.

Oof. Just awful.

Standard/constant trajectories would have been much better than RNG.

Main flaw/bug though: Once I click around to pink, that's it; I'm stuck there and it won't respond to any more clicks.

Thought it might be fun, but yeah; no.

I honestly cannot figure out how this works.

I think this might need a little work. Since all of this is RNG movement, all you do is sit and watch circles move around the screen. I can sort of see what you were trying to do with it, but it didn't seem to work out. It's also pretty confusing, because I read the description and the tutorial, and it still took me a second to understand what was going on. Maybe include more player interaction with the game.

Credits & Info

2.19 / 5.00

Jul 2, 2018
4:57 PM EDT