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Sala tells a story of doctor Zamenhof who is on a mission to cure his sick fiancee Elena. This would not be easy, because an ocean separates the lovers and the only means of transportation available is a small tugboat. If things were not strange enough it gets even more odd when the crew is forced to stop on a distant island...

Key features:

* 20-30 minutes of gameplay solving mysteries and puzzles
* A unique blend of traditional and digital art
* Intriguing characters enriched by a wonderful cast of voice actors

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Even though there's no actual game I'm very glad you shared the prologue with us. Just sad that it will never become a full game.

The artwork is stunning, and the mechanics seem to work, and it sets up a story which could be very interesting, it certainly draws in to want to explore further to find out, and that's exactly where it unfortunately goes wrong: it's only a prologue, and for a stroy based game like this, that just doesn't cut it. I tend to already get quite annoyed at games which turn out to be demo's for a game you need to buy, but not even having an option to play the rest is even more devistating.
I really hope you'll still somehow be able to finish the game, and if you do, I'd love to give it a try, as the concept looks very promising, but until then, I just don't think it's realistic to expect more than half stars for less than half a game.

It seems a lot promising but I'm encountering some bugs that makes it umplayable:
1) when clicking on look and touch options, text disappears immediately. To read it you have to click those options a lot of times
2) the game crashed and returned me a webgl exceptiom at the first dialogue, after going out of the first door in the tutorial
3) dialogue boxes and object boxes (while taking the stethoscope, in example) are empty

This would probably have been a really great game! You obviously put a considerable amount of work into it, especially given the quality of the art and the fact that it's fully voiced.

Realistically, I can't judge it as a game as it stands, since it lacks any sort of narrative arc and won't be completed. An actual notice in the description that it's just the prologue to an incomplete game would probably have made me a little more sympathetic- waiting until the end was just annoying.

Great point and click adventure! good job.

Credits & Info

4.21 / 5.00

Jun 6, 2018
1:21 AM EDT
Adventure - Point 'n Click
  • Frontpaged June 7, 2018
  • Daily 2nd Place June 7, 2018
  • Weekly 2nd Place June 13, 2018