Not bad, on the character select screen you should have second character select around a bit as well instead of just picking the character, your character animation flow is getting smoother. My main focus was on your parallax work on the background which is not easy to do; but here are a few tips next time working with background.
1. The further the object is in background the slower it moves.
2. The flouting castle drifted too far to the left.
3. When camera panning to the left or right it should be moving a bit slower than the foreground.
4. Also when camera panning for example – When camera is panning to the left, objects should pan to the right and vice versa.
Other than that I see your getting a lot better. Keep it up.