hte game runs but... whenever I click on a chest,there's a bunch of things justflyinng aroundthat I can't collect
[I don't know how to make loading screens yet, but it should load in less than a minute, maybe]
Do you ever just kinda walk down a road, in the middle of nowhere, and suddenly some pink flying dude attacks you? Hate it when that happens...
This is a prototype, meaning I still have a lot to add to the game if I want to call it complete, but feel free to try all the stuff that's there!
I 'd love to hear what you guys think! Pretty please?
hte game runs but... whenever I click on a chest,there's a bunch of things justflyinng aroundthat I can't collect
Hmm, yeah, I do see that changing the cursor changing doesn't always work with WebGL, which is crucial for this inventory system. I'm thinking I'll implement a UI inventory slot for stuff in your hand instead.
It's a good start to the game, but I'd love it if there were a trash can, so that if you wanted to get rid of an item, instead of swapping it with something on the ground, you could actually delete it. Otherwise, the ground gets cluttered really fast.
Oh yeah, that's a good idea! Yeah that's definitely a necessity especially if I add more items.