Skeleton Beater [Tech demo]

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Author Comments

This is a project that died due to the artist dropping out because of school. This is only meant to show an old project of mine. I've come a long way in programming since then.
That being said, I'll still take Feedback and if you'll think this is a neat concept and I should finish it let me know in the comments and DM me to be a part of it!
There are 3 levels and 3 bosses to fight, try em all!
After you beat the first boss you gain the Charge Punch ability.

Here is the old description:
Demolish hordes of supermodel-oops I mean Skeletons to relieve your anger!


Z Key--Kick, Slide Kick, and Jump Kick.

X Key--Punch, Crouch Punch, and Charge Punch Release.

C Key--Charge (when fist glows yellow press X to release Charge Punch).

V Key--Parry/Guard (+ Left key--Backdash)


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this is actually pretty fun for an unfinished game

Nice game! A few unhelpful glitches, and alot more helpful glitches! I love the controls, the art, and the overall game! You don't deserve 5 stars, you deserve 10, no, 50, no, INFINITY STARS!

1. Really bad code (yeah the dev mentioned it)
2. Spamming Z and X can basically kill everything
3. The GUI appears on the third level????
4. No need for pause (implementing unnecessary features instead of core gameplay)
5. Scaling up graphics for a pixel art game??? WHYYY???
6. Doesn't count falling from the map as dying
7. Lack of game feel

Yeah, at least it runs +1 star

I got stuck in the wall when I was fighting the second boss.

JJGamez64 responds:

Ayup I was a programming scrub when I made this all the collisions are jank and the coding is loose. Appreciate the 3 stars though!

Love the concept, can't wait to see the final project!

Credits & Info

2.84 / 5.00

Mar 14, 2018
2:23 PM EDT
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