I love the retro style of this the shapes and colors really fit the game well and it looks to run smoothly
Controls:
Space = Increase level temporary by one
I = Info
1 / 2 = Diffrent music
3 / M = Music off
K= Suicide
W,A,S,D / Arrows = Move controls
The Game:
- The goal is to get to the end of the game
- By moving you lose energy
- If you have 0 energy you cannot move
- Restore 1 Energy / Second or get some Items to speed up your regeneration or push your energy
- Some coloured blocks can kill you:
- Black if you're level 1
- Red if you're level 2
- Green if you're level 3
Get experience points and items to become stronger
Game made by Julian Röckl
A jump and run game where you sometimes first have to think, before you can continue. Often the solution is just in front of you.
All Rights reserved
Music:
Track1 - Fast Forward - audeeyah.de
Track2 - Rythm is a fool - audeeyah.de
I love the retro style of this the shapes and colors really fit the game well and it looks to run smoothly
A unique way to move for a platformer, but there's just a terribly annoying glitch if your momentum is too fast, you get stuck in the geometry. Thankfully, you had enough forethought to have a suicide button, so good on you there (I kinda suspect that's why you added it, which is actually a good temporary fix for such a bug).
You might want to also ease players into the movements and not throw them immediately into what seems like an intermediate level right away.
Thank you for your feedback FlammaMan!
You are absolutely right with your thoughts.
Did you have fun playing the game?
Btw. im an absolute beginner at developing games and are happy about your construcive critism.
Need some polished in the physics. Sometimes the ball is too responsive and sometimes you need to push the buttons two time to move. Is very entertaining
Thank you for your feedback and playing my Game!
Somtimes you have to push the button two times to move, because you can only move with energy. Everytime you move you lose 1 and evers sec. you gain one. You can also get energy by collecting Items.