Bit confusing that the currencies are both in E and Regular on the same screen, overall pretty simple of a clicker/idle game.
Click for Glory is a clicker game set in the Middle Ages. You start out as a farmer and try to become the king! Along the way, you could buy and hire many things and people that will help you gain gold such as other farmers and soldiers! Become the king for glory!
Bit confusing that the currencies are both in E and Regular on the same screen, overall pretty simple of a clicker/idle game.
Not bad. Nice fanciful music of olde times keeps it going along.
A nice clicker game, even If the fun is of short Duration. It's a pretty addicting Level up System...but, that's all about sadly. You Level up so fast that old Units are forgotten and after a certain Point there are all just numbers..so many that I actually never bothered to read how much I had and just clicked the best unit to go on, somehow It was always enough and it became boring, just a matter to wait some sec and click. Easy somehow. I would really appreciate some, Events. Like maybe some side-effects If you have too much of a certain unit, or drawbacks. Like for example I didn't understood why you gain Money investing in troops, normally it's the opposite, you Need Food or Gold to mantain them. So maybe some other elements beside Gold could be a nice addittion.
A good starting Point, but you Need to develop from that!
Thank you for the feedback. I will consider your suggestions.
I liked the music.
I actually got the music from the Unity Assets Store.
https://assetstore.unity.com/packages/audio/music/world/authentic-medieval-battle-music-free-40578
This was a very simple, yet addicting, idle game.
One thing, which is a problem with many idle games - you really need to format your numbers correctly. The numbers need separators - it's impossible to tell at a glance the difference between 100000000 and 10000000000. And exponential notation isn't very readable. Either make your numbers smaller, or make them understandable at a glance.
Yeah I will try to do that from now on.