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Main Landing Gear

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Author Comments

This is an imaginative design of an aircraft MLG. Its kinematics however resembles MiG-23's as closely as possible.
The main task of this project is to let different users by using interactive tools see how different mechanisms work, in this case, for example, I use a wheel for an airplane.

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Very well done. The animations are very fluid and detailed, especially on the shock assembly. A couple of things I noticed:
1. "Midlle Mouse Button" not sure if this was a school assignment or just for fun but you might want to correct that
2. It would be nice to see the wheel maintain some of the momentum after it leaves the ground instead of immediately stopping its rotation

vazdas responds:

Thanks for such constructive feedback. What about things you noticed:
1) Yes, I will make changes.
2) This is a great idea, so I will do my best to make it in the near time.

um make sure to wait unity loading

vazdas responds:

Thanks)

Great engineering illustration, but it's not a game and not sure what category it fits on NG.

vazdas responds:

Thanks for your feedback. Yeah, sure, this is not a game. But unfortunately, I didn't find appropriate resources for such project. So that is why I'm here) And that is why I put my project in the Tutorial category.

I don't know why, but it makes me satisfied. But nothing else excepting graphics isn't fun.

vazdas responds:

Oh, I'm glad to hear that) but at the same time, yes, this is just an illustration.

Credits & Info

Views
974
Faves:
1
Votes
87
Score
2.93 / 5.00

Uploaded
Jan 25, 2018
1:02 AM EST
Genre
Tutorial