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Drunken Tennis

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Ever thought what breakout would be like if it drank a 24 pack of beer? Well...ugh, I mean, it's probably not likely, but I've made a game regardless and you'll just have to play and it now.

ARROW KEYS - Moves the Paddle
Z - Start and Restart

WARNING: If you're photosensitive or suffer from epilepsy , do not play this game.

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This is a challenging game, but not for the right reasons. Having the screen shake was not a good idea. It just frustrates the player. You could of made drunk power downs that slow you down, and normal power ups that make you normal speed or faster. The more power ups the better in any game.

It's a nice idea, but I don't think the screen shaking is a very good simulation of what it would be to play drunk(although I'll freely admit that I haven't tried playing Breakout while drunk, so that's just conjecture on my part). And more to the point, it doesn't make for a very entertaining game, either(not that you're wholly to blame since it's still breakout, but at least most Breakout-clones have bonuses and such to offer some more variety).

I'd probably mess with the responsiveness of the controls instead(with maybe occasional black screen that lasts a few seconds, just to keep things interesting), making them respond with unpredictable amounts of lag(preferably tuned so that the lag is noticeable but doesn't make the game too hard at first) or something along those lines. At least that would better simulate drunkenness, IMO, though I have no idea if it would be any more entertaining(or less annoying).

Anyway, points for the idea. At least the game is playable enough for me to complain about the execution instead of complaining about bugs.

Credits & Info

2.23 / 5.00

Jan 23, 2018
11:07 AM EST