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A Platformer for Ants

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This game is a simple platformer. If you fall on spikes or monsters you die, and you’ll respawn on the last checkpoint.

Oh, also, every new room you discover has to fit to the camera, so, everytime you enter a new room, everything shrinks to fit on your screen. The checkpoints will reset this.

I really love the idea but I had not enough time to polish it, add art or some more mechanics, but eh, its “finished”.

The sprites are all mine except for the main character, made by GrafxKid (https://opengameart.org/content/classic-hero)

Music: “8bit Dungeon Boss” by Kevin MacLeod (incompetech.com)

This game was made in 48 for the Ludum Dare Game Jam, theme "The more you have, the worse it is".
Ludum Dare page : https://ldjam.com/events/ludum-dare/40/a-platformer-for-ants/

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awesome game but i suck at platformers

Quite good indeed! A couple technical things to note- you have two jumps before hitting the floor. Doesn't matter if you walked off a ledge, you still get the two jumps. Also getting a checkpoint once means you never get it again- it won't reset the view nor will it let you respawn there.

All in all a solid game! Wish there was an update, perhaps, with more levels. Good job!

It was a really fun game with a fun idea of a game mechanic. For a game made in 48h it was awessome! When the screen really starts to pan out, your characters, and all of the enemies really start to look as small as ants. Does anybody think they can do it without checkpoints?

I had no idea the checkpoints existed. The game looks and runs like a burnt asshole. please don't try this.

Fun, easy. :) Adding an option for a better time is a great idea.

Credits & Info

Views
52,291
Faves:
116
Votes
816
Score
3.83 / 5.00

Uploaded
Dec 10, 2017
11:13 AM EST
Genre
Action - Platformer - Other
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