Scary, nice and easy.
What happened to you? You don't know exactly but you know one thing for sure... You just woke up on the higher balcony of an abandoned sanatorium. You must find a way to escape from this place before anything else happens to you!
Scary, nice and easy.
Some items are very small, thee's a lot of going back-and-forth trying to figure out the next step.
As passionate and well intentioned as one might be about creating games, if the end result is somewhat lacking or difficult to play, maybe some revision is necessary.
I like the sound effect when one finds a crystal ball.
Game play is not very interesting. There are two routine puzzles to solve and ordinary tools to find. Collecting eye balls is no difference to collecting gems or jewels before one gets a particular item.
Backgrounds are rather noisy that one has to zoom in the game screen and search thoroughly in order to find small visible objects.
This is obviously Selfdefiant fare, right down to the "I will continue making games no matter what!" phrase which he uses all the time.
I thought the game was great. Now, knowing you are a new developer, I'm surprised. I figured you have been doing this for a while. Good job.
Thank you very much GnuNinja for your comment. I really appreciate it! It's only the beginning for me and I know that I will improved myself with time. I will continue to make my games with the efforts, time and passion that it requires.