Very good choice for music, for the game, even if I recognize some key concept elements similar with those from mr. Mateusz Skutnik's games, and a bit of Scriptwelder game atmosphere I got to say you did a very good job. For the haters out there, it's never a bad thing to be inspired by briliant people. The only thing that kept this game from becoming a masterpiece, is the lack of a story, and I don't mean the ''you wake up in a strange place, you gotta escape'' kind of story. To beter understand what I mean, you can take the examples from the most appreciated games like Submachine, The fog fall, Aurora, Deep sleep, The Sagittarian, Kingdom of liars, Alice is dead, Samantha Wins and many others. Without a story the game is an empty technical puzzle. It hurts to see only a partial brilliant game but at least I have to give you 5 stars for what the game could have been.
Thanks! The reason this game doesn't have a story is because I only had a month to work on it because it was made for my brother's birthday, and I wasn't planning on releasing it when I started. I am planning on making a game similar to this one, with better gameplay and art and a story, though I'm not sure when it will be released.
I didn't trust this. I didn't trust it at all. The fact that the music was sort of relaxing just made my level of trust drop even lower. And knowing that it didn't try to give me several heart attacks just makes me even more anxious, for some reason.
I enjoyed this game! It was very simple for an escape game (no having to view inventory items, just click on the main screen where you think they should go). I really liked the subtle colors on the keys and the ceiling trims in the rooms on the top floor; that was thoughtful! I also found it pretty simple to figure out how the pipes and the electrical lines ran/where they led to.
The music is soft and unobtrusive, and the art style is clean and very clear (I had no trouble figuring out what the items were, stairs, doors, etc.). ScriptWelder does use a similar foggy-filter style, so I was subconsciously expecting a horror element. I apologize for thinking that because there is nothing scary about this lovely escape game!
You did a great job :D
(Side Note: Your profile says you are only 15?? Extra good work, then!)
Thanks! Glad you enjoyed it!
That was good! It reminds me a lot of the Submachine games. I didn't give it 5, since there wasn't any story, and the frustrating of chasing down narrow hallways only to realize that it wasn't the right door that opened and having to go all the way back.