Lovely game. Looks similar to the scriptwelder games (who I love) and is still original. The only problems are that it's a little confusing as the items that you get work without your input which means you have to use less problem solving and more clicking randomly and hoping it works. The other problem is the lack of story. "You wake up somewhere you don't know. Get out." If a video game was a human body, the mechanics would be the brain, the controls the muscles, the art the skin, and the (back)story the bones. It doesn't matter how immersive or well controlled the game is. Without a good story, it's really not much more than a pile of art and controls, doing something and woo hoo, you win. It's boring. A story allows the game to have a purpose, reason, and meaning to what you're doing. It makes it interesting. It makes it fun. It makes the game good. That is what a story is for. Just like this one. Thank you for reading this spiel.