I didn't trust this. I didn't trust it at all. The fact that the music was sort of relaxing just made my level of trust drop even lower. And knowing that it didn't try to give me several heart attacks just makes me even more anxious, for some reason.
I enjoyed this game! It was very simple for an escape game (no having to view inventory items, just click on the main screen where you think they should go). I really liked the subtle colors on the keys and the ceiling trims in the rooms on the top floor; that was thoughtful! I also found it pretty simple to figure out how the pipes and the electrical lines ran/where they led to.
The music is soft and unobtrusive, and the art style is clean and very clear (I had no trouble figuring out what the items were, stairs, doors, etc.). ScriptWelder does use a similar foggy-filter style, so I was subconsciously expecting a horror element. I apologize for thinking that because there is nothing scary about this lovely escape game!
You did a great job :D
(Side Note: Your profile says you are only 15?? Extra good work, then!)
Thanks! Glad you enjoyed it!
That was good! It reminds me a lot of the Submachine games. I didn't give it 5, since there wasn't any story, and the frustrating of chasing down narrow hallways only to realize that it wasn't the right door that opened and having to go all the way back.
Looks really decent, simple, fast and not straining. I see potential for something much more complex. Keep up the good work.
Thanks! I am planning on making a similar, but much better game later this year.
Idk why but i got out the first time and the game reseted. But thankfully the i finished it again.