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A Mole of Moles (xkcd Game Jam)

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This game was made in 72 hours for the xkcd Game Jam in November of 2017. For those who don’t know, the theme was to make a game based off of one of the xkcd webcomics or “What If?” articles. As you might imagine, I chose for my project the “What if?” article “A Mole of Moles”. It’s a short witty piece on what a mole(the unit of measurement) of moles(the small furry critter) might look like.

A Mole of Moles is an idle/clicker game with level mechanics. It can be played either actively or passively in the background (however, like any JS game, it will slow down if not in an active tab). Buy upgrades and click on the Mole Hole to produce moles. Click on the Thresh-mole-d button when you have enough moles to level up and raise your Mega Mole-tiplier! Try to get to 6.02 x 10^23 moles! It’s exponential-tastic!

I made this game myself in 72 hours for the xkcd game jam using no game making software or templates. Just me and atom, html, and JavaScript. I made all the assets too, except the music which a is from DL Sounds. The game is ~100% complete and playthrough-able. (Intro, ending, all that mess.)

The game can be rated for the Jam (until November 29th 2017) at: https://itch.io/jam/xkcdgamejam/rate/196142

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good not as good as another world sort of thing lmoa

Credits & Info

2.79 / 5.00

Nov 20, 2017
8:47 PM EST