There are things I really love about this game, and things I really hate. Let's begin with what I love. First and foremost, the claymation. The beauty lies in it's simplicity, the fact that these cheery, lighthearted animations were created by hand is just great, you don't see quirky things like this often, and it's nice to see change for once. You definitely could have made Next, I love the concept. It isn't quite a new and innovative puzzle game that completely warps your mind and creates the next trend of puzzle games, but it's intelligent and almost chess-like, where you're planning a few moves ahead. The presentation in terms of visuals, and the concept of the game are great.
Now let's get to the icky stuff. First off, why am I playing this game? Where's my reward for all this? Where's the stimulus? All that happens is a new fruit appears, and it counts it for me in the corner. That's it. No goal is presented, no premise, no incentive whatsoever, just keep making more fruit. The levels never change, or if they do, I wasn't inclined to play more than 20 minutes to find out. The lack of variety or real challenge is bad, but the final nail in the coffin is the lack of any sound at all. I often criticize games for having repetitive loops of music or bad sound effects but no sound at all? It only hampers the already un-exciting experience.
Ultimately, I give this game 2 stars for nice and fresh animation styles and clever concept, but must leave it at that for lack of any sane reason to play this at all, zero variety aside from fruits changing, and no audio.