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Fallen Kingdom | Big Update!

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Fallen Kingdom is a game where you fight endless hordes of monsters and survive as long as possible. Kill slimes and skeletons to gather experience and


Controls:


Left mouse button - attack
A - right
D - left
E - use
Shift - sprint
Tab - skills


(The game is not finished)


Music:
https://soundcloud.com/schematist/original-rpg-music-cyan-river

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So... This thing is very much 'not finished'. It's highly repetitive (go right, click to kill slimes.) and the control architecture is mediocre at best. The instructions are near uninstructive and there is neither a pause menu nor a way to mute the music. (not that I actually listened to it, I play without sound.)

That being said...
I freaking love the graphics. For a game so deep in alpha-land, it's got wonderful graphics. I like the concept, but it needs some sort of story. You just don't get to name something 'Fallen Kingdom' without an awesome backstory in place. The berry farming mechanic is cool, but it's not enough. Make more stuff interactable. Maybe I can sleep in the tent, or I can go visit the village and sell...slime guts or something so I can buy better weapons, etc. I look forward to this game in its completion.

Anyways, happy hacking!

Finally! It's been a long time since the last release, I actually played it not to long ago, like maybe a week just to check out some of the games I commented on a while ago ; )

The setting has definitely changed a bit, but there are still some things here that were in the previous game as well:

- A bit too difficult. I like survive until Day 2, get bored and then I try to quickly run through the left forest, but there are already so many monsters that have spawned that it basically becomes impossible to advance

-Not really enough content for waiting so long. Even if there maybe is still something, it's just too hard to reach that point after fighting and waiting so much.

Try to find the perfect balance between difficulty, performance and entertainment in this game.
I'd suggest making everything a bit smoother/more responsive, lowering the difficulty a bit and adding definitely something else ( inverntory, more food, weapons, monsters, more changes throughout the day etc,) although, I personally really liked the darkening effect when you entered the forests and also the glow of the fire in the night.

Anyways, I hope you will be able to pick up some of my suggestions and expand this game further, it definitely has potential to become something awesome, but you just need to rework some aspects a bit ; )
I also definitely changed my point of view on games since I commented on this last time, saying just something like "cool game" and not any more than that xxD

Credits & Info

Views
1,789
Faves:
5
Votes
84
Score
2.55 / 5.00

Uploaded
Oct 16, 2017
8:55 AM EDT