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Zolt - Animation Test

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Just an animation test. This might be the way I will be animating in the future.

Oh, and NG, if you blam this again, let me know what improvements I should make.

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this is really funny

Change the name from "test" to "short" or something. The last one you did had no story and so it was blammed. This was much better, which is why it's still up.

alexparr2006 responds:

Thanks. I called it an Animation Test because this is one of my first animations here on Newgrounds.

I don't want to come off as harsh, but the movement is really stiff, the audio recording needs work, but the voice work is pretty good, and there just isn't a lot of visual interest in the lines. I recommend checking out Richard William's "Animation Survival Kit" or some of Jazza's tutorials on adobe software on youtube. The comedic timing is pretty good and I think you have the grounds to be a great story teller, but (as I keep getting told) you need to slow down and be more mindful. This is the most time consuming hobby imaginable, but once you start to get it right it is incredibly rewarding. You are God of your own world. Pour your soul in to it and prepare to tell your friends "I can't, I'm busy." for the rest of your life. Keep it up :)

alexparr2006 responds:

i understand. I don't have that good of a PC, or ANY PC for that matter, I have a laptop. There is not much story because, well, this was a test, this is no-way meant to be in a series.

nice movie!

for a test, this is really good...

your movie has a nice animation in it, good style, and it had a really good animation speed... (good FPS...), also: i see nice linework, good voice-acting(its always welcome!), and a funny little story in it...
it might've been short, but its a goodie! :D

intereresting main character, good punchline, and a nice movie overall.

questions: was this animated mostly with tweens, or FBF? (frame by frame)?
also, what FPS did it have? 20? or more?

nice movie, keep up the good work!

alexparr2006 responds:

Frame by Frame on Scratch
10 FPS
For the walking part, I used a script which made it travel to a certain position in a certain amount of time [go to x (#) y (#) in (#) seconds]