Hi. A funny bonus end.
Project QTE was an attempted project to be a quick time event game as much as an animation; influenced by Dragons lair. But due to complications from my programmer I couldn't create it as a game but instead kept it as an animation.
Stating on January 2016 to the end of May 2016 with Animation beginning during Easter break. I animated in 12 fps to save myself on development time while using Photoshop as my primary software for it's ability to sketch more freely compared to Flash. I focused hard to animate high quality animation but I still have a lot to improve.
I devised a team to help with the animation processes of cleaning and coloring while I focused on creating the entire animation. But due to their own projects getting in the way they couldn't complete their tasks; leaving my project in it's sketched appearance. However my environment artist, sound and music came through for me in the end.
I hope you enjoy my animation
Credits
Liam: Director, Concept, Lead Animator
Yves: Environment
Jame: Music
Sean: Sound
Hi. A funny bonus end.