When I watch this I see an awesome animator in the making.
It's already pretty good, but it seems like you lack some tools and could polish writing a little.
Keep it up!
I like your humor!
Glad to see this series still going.
Can't wait to see the turn in the next episode.
Your character models are pretty good and polished frame to frame, but your movements are rather odd and unnatural and the emphasis on the bouncing-walking really only draws further attention to how unnatural it all is. Some of the other positions you placed characters in also gave me the impression that you are sort of drawing backwards -- from the outside, inward, so to speak, as in not starting with a proportionate (or otherwise specifically stylized) skeleton and working off of that, outward to build the body and the movements off f the skeletal base. Granted, this alone would not solve your motion fluidity issue.
The VA was rather mismatched to the characters too. Story wise it wasn't the greatest but at least there was some substance. Normally I wouldn't review something like this but given the content of the animation itself I figured you would be open to some pointers.
I'm drawing with a mouse, so I'm not making a damn skeleton first. "ranted, this alone would not solve your motion fluidity issue" Then why bring it up? I am open to criticism, but it sounds as if you're complaining, just to be pointing out flaws, as if this animation is up against perfection.
This is great, don't stop making them.