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Ryu Hayabusa vs Scorpion

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A sprite battle between the infamous assasin Scorpion from Mortal Kombat series and the powerful Dragon Ninja Ryu Hayabusa from Ninja Gaiden series

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i thought it was really good tho i think scorpion would win but the animation was very entertaining

BigroomBlitz responds:

Thanks, lol late response

I loved it as I enjoy watching any sprite battle. However you got the fatality wrong as you have to wait, but I enjoyed you took a different approach to speed up the battle. I was also half expected Ryu to teabag Scorpion by the way you set up the scene.

BigroomBlitz responds:

Thanks!! Actually I was going to put the fatality in the classic way but I tought it slowed down the battle, and my intention was to put up a freaking speed battle :33 and LOL I should have added that as an alternate ending, maybe I'll resubmit it

Keep it up, I wan't to see more from you!

BigroomBlitz responds:

Thank you :) I really put effort in these animations

yes is very good

BigroomBlitz responds:

Thanks :)

The fighting poses in your animation can be a bit more exaggerated.

Creating more customized sprites will help with blending the sprite poses together.

The two sprites are from unrelated video games and their fighting poses don't blend together.

Modify your sprites to work together with your fighting animations.

Not only are individual poses important.

But the character poses also interact with the characters and environment.

Learning how to create effective poses will take a lot of practice.

I usually draw my poses multiple times until it looks right.

I'll act my poses.

I'll get my little brother to act out poses and take pictures for reference.

It takes a lot of observation to create interesting animation poses.

The last screen shot had an interesting look for the replay button.

I like the camera angle.

The poses might look a bit better if you acted them first.

Try drawing the pose once and multiple times.

If still doesn't look right.

The next step is acting the poses out at the intended camera angle.

Take pictures of the poses or video.

Grab screen shots of a real life poses and than draw.

Add a bit more exaggeration to certain poses if necessary.

Just do whatever is needed to work out your poses.

Posing is important for any animation including; Stick figures, sprite movies, CGI, Hand drawn, Anime,Cartoons, ect

Your sprites had great poses but combining unrelated sprite sheets have downgraded the poses.

The poses have to interact with each-other.

This would require an increased level of customized design for your sprites.

You would need to manipulate some of these sprites pixel by pixel.

Many of the best sprite animators add their own customized animation poses.

I don't see why you can not join their ranks.

I hope my advice helps.

- Mightydein

BigroomBlitz responds:

Ok I'll keep in mind most of those tips, thank you for the feedback!

Credits & Info

4.56 / 5.00

Jun 15, 2015
11:49 AM EDT