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Author Comments



This was the game me and suVrik made for Global GameJam 2014. We wanted to upload it now just to hear your feedback!

We are working on a bigger version and would love to hear all your ideas and suggestions.

:: thanks for the frontpage! =]

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its just... bizzare.

To the players: In case if you don't know what the bar is for, It is to keep track of how long you stay still. If it fills up you lose the level and have to do it again! The ways it fill up are: Staying still, Moving in a area for a certain amount of time. Ways to die: Getting hit by a spike trap, Fire, Hit by an enemy, etc.

(I liked the concept of the game, I would like to see more like this! The intro was awesome too!)

Quite an interesting game that forces players to be quick and decisive. One peeve is that sometimes the meter fills up in places where you can't move much, such as the ice-coated level or some of the fire trap levels. Nevertheless, a fun and cool concept.

I have no idea what makes the red bar fill up or how to keep it from filling up. This wasn't a problem until the level with only flame traps. But now I'll have to stop playing.

Nice fast paced game, Adding more mechanics and a background story on the bigger version would be great :)