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Author Comments

Made in 72 hours for the Ludum Dare 32 "an unconventional weapon"

you can vote and play old version here:

No more rocks
lowered general difficulty but ninjas are more resistant
fixed waves spawn place and boxes
bigger boxes
improved collision detection
Mechacat can be obtained earlier

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Amazing concept, brilliant execution, solid performance, I could go on about what you did right but some things need improvement. Firstly, an enemy capable of covering ground quickly should be a bit less powerful than the rest. Secondly, the slow moving enemies should deal more damage than the standard enemies in order to punish players who let them catch up. Most importantly would be the issue of ammo boxes spawning where the enemies appear and not giving increased rewards, something harder to get should give better loot.

Despite those issues, like I said, this is a decent game. A few improvements here and there is all you need.

sir on the radar a cat has kill all of our soldiers what do we do chief? "KILL THE CAT WITH A NUKE." sir yes sir! (5 hours later) OH NO MEGA CAT-TRON HAS RISEN!!!!!!!!!!!!!!!!!!

Awesome game! The cats are adorable.

Wow. I love this game, reminds me of doodles I made in class... I have made a couple of games involving cats with mounted guns before, but guns firing cats? 2awesome5me. 4.5/5

this was funny, I would like to see more levels added and maybe more hit stun and post hit invincibility. I seemed to find that when a Nazi touched me it was game over in just a few seconds also as a left handed player I think something that would make the game easier to play would be if I could use the scape bare to change weppoins. more music would be nice too.

Credits & Info

3.57 / 5.00

Apr 23, 2015
2:02 AM EDT