I didn't like this game, mostly because I couldn't understand it. I wasn't even able to move around on the first level. I couldn't get a good grip of anything. I guess the title was okay. I just couldn't get a good grip of anything. I go on the first level and can't get past the first part.
I'm not interested in learning more about it. I doubt it's that rewarding. I can see why it's the lowest rating in the Stencyl Jam 2015. I guess the design isn't too bad. It was something unique at least.
A little baffled when I first tried it, but gave it a further try.
The idea isn't bad, I just found it hard to look at and initially control. Although I worked that out, I found I could move ahead of the 'visible area' and drop out of view, so I was sat waiting to see where I was.
Ideally needs/needed a lot more polish and work - clearer instruction needed too.
The actual game is really good, i just beat the first level and i already like it, but the title screen almost made me ragequit. "Press Start"? given the facts that
a) that wasn't in the center of the screen and had colors that didn't stand out, so i didn't notice it,
so I thought i was playing the game already
b) start is not a button on the keyboard
that's why this game has a low rating, because people probably gave up when they didn't know how to even start the game.
the idea is good, but this game is kinda glitchy. Went through the walls a few times and then I get stuck there until the character dies xD